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unity - Configure VR support that enables to "look" around and receive user input (Google Cardboard button) - Game Development Stack Exchange
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I'm trying to create a VR-App for iOS using Unity and the Google Cardboard SDK but my textures / gamebbjects disappear on right camera when leaving left camera even when I create
![Google VR SDK - Distortion Correction makes World Space Canvas render on top of everything else. - Unity Answers Google VR SDK - Distortion Correction makes World Space Canvas render on top of everything else. - Unity Answers](https://answers.unity.com/storage/temp/82169-distortion-off.png)
Google VR SDK - Distortion Correction makes World Space Canvas render on top of everything else. - Unity Answers
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